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TamaraX

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Posts posted by TamaraX

  1. On 6/11/2022 at 9:29 PM, CoffeeandBJs said:

    Norton doesn't like this application, removes it because it says it's unsafe...  what's up?

    Hi,

    I have no clue. It is a normal C++ application, using Qt....

    never got any of those problems....

    may Norton does not like it, as it has no certificates from any global vendor?

  2. Finally, a new version is out ? V2.1.0

    The Guide is reworked and hopefully better now, I made some options expert options, so normally, you do not have to take care about them.

    Also I tried to make possible problems easier to see (e.g. number of elements)

     

     

    • Thanks 2
  3. On 11/28/2020 at 7:31 PM, TatyTh said:

    Je vais sans doute m'attirée les foudres mais je n'arrive a rien avec votre programme tout est trop lourd ... ça bug ... les images sont trop grandes ... un tuto en français serait le bienvenu ... voir même le plus simple serait de pouvoir nous servir de nos images directement sur les blocs de constructions là je Pete un câble ... sans doute suis-je trop idiote pour m'en servir mais je sais qu'ailleurs les intégrations d'images sont bien plus simple ... après tout on ne demande qu'a mettre une image plane sur un mur et non une image 3D ... là je rage ? c'est sans doute moi qui n'y comprends rien mais je rage de ne rien pouvoir faire 

    If you think, this should be easier, talk to the creators of 3dx. Gizmo is the one, who can add this feature in the game. I can only use, what is possible with the game and try to make it usable. 

    There are tutorials, on how to use the tool, yes, in English. English is also not my native language, but as German would be readable by less people, that would be worse.

    If you can't use the tool, I am sorry....

  4. On 5/25/2021 at 3:53 AM, RazerDark said:

    hello all..  I have been reading over the tutorial and experimenting with it but my pics just dont show up in world.. what could cause this?

    thanks

     

    Hi,

    what exactly did you do? I think, the upload does not work anymore, so you have to load the world file manually....

  5. Hi, As far as I know, there is no way to just upload pics to use thjem  directly in the room. This would include uploading the pics to the server and having a way for downloading them to the client and putting them on a texture.

    I do not think that this would be a too big deal for the devs, but afaik, it does not work atm.

  6. Hey there,

    I know that downloading works, as I tried it myself in my modz, but I removed it again, especially due to not give people the options to steal rooms.

    But the rooms must be downloaded and scanned by the local clients to be interpreted. Soeveryone with a bit of programming skills, can add that.

    Securing this? Make the game in C#? then you could also use hard coded security things as they can't be directly read out of the code?

     

    Tamara

  7. Hi Xavier,
    1.) The size of the photo is relative. If the photo is transparent and has only 4 big squares in it for example, it will result in 4 (or some more) big elements in the end, which will be no problem in 3dx, even if the picture is 300x300 (90.000 pixels) in the beginning. If the picture contains each pixel in a different color, it is a problem. so mainly, I know it AFTER segmentation, not before.... :-( If you have any ideas on how to recognize this before, feel free to tell me.

    2.) The step by step list could be added, but I expect not interactive, so just as list, let's see.

    3.) I could add that to the step list, lets see how it will look like.

     

    Tamara

    • Like 1
  8. What's New in Version 2.02 

    now also rectangles are combined in image segmentation, not only squares.

    Segmentation is optimized and color recognition also.

    Algorithms are optimized. Warnings are added if pictures are huge (calculation time increases by image size)

     

    Currently the last version, as I do not know, which features to add now ;-)

    • Like 1
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